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1. Possible bug: I shooted guy while he was trying to use Supple Depot - in Technical Support/Bugs [original thread]
..and then he get dc. Maybe it's just coincidence, but when he was trying to switch suit I shoot him in leg with Sniper and he get disconnected instantly, maybe in the same moment he changed suit(?). Did any one experience something similar?
- by Sylwester Dziewiecki - at 2015.05.12 17:11:00
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2. Bug: Subtitles from 'waiting for deployment' box are not sti... - in Technical Support/Bugs [original thread]
Subtitles from 'waiting for deployment' box(black/orange in top right corner) are not stick to each other, and they stay in top right corner while trying to re-sizing screen in game options. Subtitles are beyond the outline of the frame and are il...
- by Sylwester Dziewiecki - at 2015.05.12 17:04:00
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3. Uprising 1.9 Known Issues - in Technical Support/Bugs [original thread]
So far since 1.9 deployment I encounter three times "speed bug" ..after dropping equipment.
- by Sylwester Dziewiecki - at 2014.11.22 19:57:00
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4. I think I did not get SP from "sidearm expert challenge" - in Technical Support/Bugs [original thread]
KEROSIINI-TERO wrote: Waiting for the official reply on the investigation. https://forums.dust514.com/default.aspx?g=posts&m=2429414#post2429414 I ticked them and they keep working on it.
- by Sylwester Dziewiecki - at 2014.11.11 22:14:00
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5. I think I did not get SP from "sidearm expert challenge" - in Technical Support/Bugs [original thread]
I'm sure that I should get at last 700k sp from that event. So can someone tell me did I get some of sp or none?
- by Sylwester Dziewiecki - at 2014.11.08 11:33:00
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6. [bug] Ocasionally my Breach ScP deal 0 dmg after decloak - in Technical Support/Bugs [original thread]
As subject tell, sometimes when I decloak(adv. Gallente Scout with proCloak) and use my Breach ScP right after it deal 0 dmg to victim. I'm shooting target - I can hear shots, see effects and everything as normal, even hit detection aim-cross red ...
- by Sylwester Dziewiecki - at 2014.10.27 20:25:00
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7. No FW matches available during the past week. - in Technical Support/Bugs [original thread]
Today I tried 7 times with Gallete FW(at different times), and each time I've got Scotty at 9:30~ .
- by Sylwester Dziewiecki - at 2014.10.09 23:08:00
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8. Caldari scout range bonus is not working - in Technical Support/Bugs [original thread]
Izlare Lenix wrote: The base scan range on scouts is 20 meters. The "Range Amplification Skill" adds 10% per level. With Level 5 "Range Amplification Skill" and the Scout's base range the math is this: 20m x 150% = 30 meters. On my Gallente...
- by Sylwester Dziewiecki - at 2014.08.24 16:23:00
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9. Headshot Bug - in Technical Support/Bugs [original thread]
Apothecary Za'ki wrote: i think its because seemingly only deaths occuring from a sniper shot to the face.. a forgegun to the everything or grenade/RE explosions cause clone termination upon death due to excessive amount of damage in a singular...
- by Sylwester Dziewiecki - at 2014.08.23 19:56:00
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10. Passive scan bug - in Technical Support/Bugs [original thread]
Francois Sanchez wrote: Sylwester Dziewiecki wrote: Francois Sanchez wrote: Passive scan goes through everything No. On this map standing on F5/6 with proto Gallente Scout with 2xprecision modules and all skills on lvl5, I can not...
- by Sylwester Dziewiecki - at 2014.08.23 13:54:00
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11. Passive scan bug - in Technical Support/Bugs [original thread]
Francois Sanchez wrote: Passive scan goes through everything No. On this map standing on F5/6 with proto Gallente Scout with 2xprecision modules and all skills on lvl5, I can not see anyone on F4/5 because they are behind hill. Passiv...
- by Sylwester Dziewiecki - at 2014.08.22 20:20:00
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12. [bug?] HUD shows your HP with delay - in Technical Support/Bugs [original thread]
ImIvan wrote: Nah I like it like this, really helps the laser rifle out. You still have armor left and BAM your dead anyways =3 Yea, it works pretty much like that . But not forever: http://youtu.be/2_qYJZHAVeA?t=4m20s
- by Sylwester Dziewiecki - at 2014.08.22 20:03:00
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13. Passive scan bug - in Technical Support/Bugs [original thread]
Francois Sanchez wrote: Syeven Reed wrote: Passive scans only pick up things in front of you. Completely wrong, passive scan is 360-¦ And even when the guy was in front of me with a small obstacle between us it wasn't working It's more...
- by Sylwester Dziewiecki - at 2014.08.21 19:27:00
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14. [bug] PE do not harm RE - in Technical Support/Bugs [original thread]
Repe Susi wrote: It was never supposed to work in public matches. But you are able to destroy your own equipment in Pub. with Flux for example. killertojo42 wrote: It doesn't because there is no friendly fire, even on your equipment, it...
- by Sylwester Dziewiecki - at 2014.08.21 19:06:00
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15. [bug] Cloaking do not work in moment right after I get out of stat..... - in Technical Support/Bugs [original thread]
..stationary turret. So I'm using stationary turret: 1. Get out of it. 2. Open 'fit window'. 3. Choose cloak(I see cloak hand). 4. Press button to activate cloak(I see finger animation). 5. My main weapon start shooting like point '2' never happ...
- by Sylwester Dziewiecki - at 2014.08.21 11:40:00
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16. [bug] PE do not harm RE - in Technical Support/Bugs [original thread]
Proximity Explosive do not destroy/activate Remote Explosive in they AoE. Just fit scout with both items, go on battlefield, drop RE and PE next to each other, keep some distance and to speed things up activate RE(you can ask some friend from op...
- by Sylwester Dziewiecki - at 2014.08.21 11:33:00
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17. [bug?] HUD shows your HP with delay - in Technical Support/Bugs [original thread]
So yea, as a Scout I do not have much HP, and I notice that sometimes when I encounter guy that have a lot dps like proto Rail Rifle with several damage mods he melts me instantly. But my interface show me this with delay - I die with 70%-50% of m...
- by Sylwester Dziewiecki - at 2014.08.21 11:27:00
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18. HF Charlie Nova Knife Bugs - in Technical Support/Bugs [original thread]
We have that problems with turrets since CCP remove they collision with environment. since then: - HAV can drive under some low level structures like garage or tunnels, they could not do it before because HAV turret prevented them to do so, it was...
- by Sylwester Dziewiecki - at 2014.08.16 15:50:00
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19. Massive Lag, Teleporting, Warping and other nonsense going on - in Technical Support/Bugs [original thread]
Salazar Skye-fire wrote: done a few days of several hour sessions in FW and noticed virtually every match has some laggyness to it nearly comparable to the first months PC battles or worse. i've seen lag spikes delayed environment lag spikes (...
- by Sylwester Dziewiecki - at 2014.06.27 01:05:00
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20. Aurum item on market 'CN-V Light Damage Modifier' ? - in Technical Support/Bugs [original thread]
It is complex LDM that cost 30A and have CPU/PG req of Enhanced version - I think it end up on marked by accident, because it's breaking "equality" of ISK vs. AUR items.
- by Sylwester Dziewiecki - at 2014.06.18 15:50:00
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